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"The AntiPatterns authors have clearly been there and done that when it comes to managing software development efforts. I resonated with one insight after another, having witnessed too many wayward projects myself. The experience in this book is palpable." -John Vlissides, IBM Research "This book allows managers, architects, and developers to learn from the painful mistakes of others. The high-level AntiPatterns on software architecture are a particularly valuable contribution to software engineering. Highly recommended!" -Kyle Brown Author of The Design Patterns Smalltalk Companion "AntiPatterns continues the trend started in Design Patterns. The authors have discovered and named common problem situations resulting from poor management or architecture control, mistakes which most experienced practitioners will recognize. Should you find yourself with one of the AntiPatterns, they even provide some clues on how to get yourself out of the situation." -Gerard Meszaros, Chief Architect, Object Systems Group Are you headed into the software development mine field? Follow someone if you can, but if you're on your own-better get the map! AntiPatterns is the map. This book helps you navigate through today's dangerous software development projects. Just look at the statistics:
* Nearly one-third of all software projects are cancelled.
* Two-thirds of all software projects encounter cost overruns in excess of 200%.
* Over 80% of all software projects are deemed failures.
While patterns help you to identify and implement procedures, designs, and codes that work, AntiPatterns do the exact opposite; they let you zero-in on the development detonators, architectural tripwires, and personality booby traps that can spell doom for your project. Written by an all-star team of object-oriented systems developers, AntiPatterns identifies 40 of the most common AntiPatterns in the areas of software development, architecture, and project management. The authors then show you how to detect and defuse AntiPatterns as well as supply refactored solutions for each AntiPattern presented.
- Sales Rank: #569800 in Books
- Published on: 1998-04-03
- Original language: English
- Number of items: 1
- Dimensions: 9.60" h x .97" w x 7.70" l, 1.27 pounds
- Binding: Paperback
- 336 pages
Features
- ISBN13: 9780471197133
- Condition: New
- Notes: BRAND NEW FROM PUBLISHER! 100% Satisfaction Guarantee. Tracking provided on most orders. Buy with Confidence! Millions of books sold!
Amazon.com Review
If patterns are good ideas that can be re-applied to new situations, AntiPatterns: Refactoring Software, Architectures, and Projects in Crisis looks at what goes wrong in software development, time and time again. This entertaining and often enlightening text defines what seasoned developers have long suspected: despite advances in software engineering, most software projects still fail to meet expectations--and about a third are cancelled altogether.
The authors of AntiPatterns draw on extensive industry experience, their own and others, to help define what's wrong with software development today. They outline reasons why problem patterns develop (such as sloth, avarice, and greed) and proceed to outline several dozen patterns that can give you headaches or worse.
Their deadliest hit list begins with the Blob, where one object does most of the work in a project, and Continuous Obsolescence, where technology changes so quickly that developers can't keep up. Some of the more entertaining antipatterns include the Poltergeist (where do-nothing classes add unnecessary overhead), the Boat Anchor (a white elephant piece of hardware or software bought at great cost) and the Golden Hammer (a single technology that is used for every conceivable programming problem). The authors then proceed to define antipatterns oriented toward management problems with software (including Death by Planning and Project Mismanagement, along with several miniature antipatterns, that help define why so many software projects are late and overbudget).
The authors use several big vendors' technologies as examples of today's antipatterns. Luckily, they suggest ways to overcome antipatterns and improve software productivity in "refactored solutions" that can overcome some of these obstacles. However, this is a realistic book, a mix of "Dilbert" and software engineering. A clever antidote to getting too optimistic about software development, AntiPatterns should be required reading for any manager facing a large-scale development project. --Richard Dragan
From the Publisher
Patterns are popular in software development and used to identify different types of procedures, designs, or codes that work. AntiPatterns are the exact opposite. They target common mistakes, errors, and people issues that can cause a software project to fail. Despite its negative sounding name, the positive benefits of AntiPatterns are enormous. This book discusses what AntiPatterns are and then provides practical guidelines on how to detect AntiPatterns and the refactored solutions that correct them. The authors discuss over 40 different AntiPatterns in the areas of software development, architecture, and project management.
From the Back Cover
"The AntiPatterns authors have clearly been there and done that when it comes to managing software development efforts. I resonated with one insight after another, having witnessed too many wayward projects myself. The experience in this book is palpable." -John Vlissides, IBM Research "This book allows managers, architects, and developers to learn from the painful mistakes of others. The high-level AntiPatterns on software architecture are a particularly valuable contribution to software engineering. Highly recommended!" -Kyle Brown Author of The Design Patterns Smalltalk Companion "AntiPatterns continues the trend started in Design Patterns. The authors have discovered and named common problem situations resulting from poor management or architecture control, mistakes which most experienced practitioners will recognize. Should you find yourself with one of the AntiPatterns, they even provide some clues on how to get yourself out of the situation." -Gerard Meszaros, Chief Architect, Object Systems Group Are you headed into the software development mine field? Follow someone if you can, but if you're on your own-better get the map! AntiPatterns is the map. This book helps you navigate through today's dangerous software development projects. Just look at the statistics:
* Nearly one-third of all software projects are cancelled.
* Two-thirds of all software projects encounter cost overruns in excess of 200%.
* Over 80% of all software projects are deemed failures.
While patterns help you to identify and implement procedures, designs, and codes that work, AntiPatterns do the exact opposite; they let you zero-in on the development detonators, architectural tripwires, and personality booby traps that can spell doom for your project. Written by an all-star team of object-oriented systems developers, AntiPatterns identifies 40 of the most common AntiPatterns in the areas of software development, architecture, and project management. The authors then show you how to detect and defuse AntiPatterns as well as supply refactored solutions for each AntiPattern presented.
Most helpful customer reviews
0 of 0 people found the following review helpful.
Highly recommended for all software engineers (and Project Managers)
By SLav
Highly recommended for all software engineers (and Project Managers). Some patterns won't apply, so don't feel like you'll have to read it straight through, but there are a lot of good patterns and solutions in here. I also like that they specifically call out when an Anti-Pattern might be the best solution for a particular problem. It is a little dated so some of their solutions have been replaced by better solutions in modern languages, but you can always take their examples and just port them to the language of your choice.
4 of 11 people found the following review helpful.
Common Sense sold as wisdom
By A Customer
This book was quite a disappointment, especially since I heard so much about it. As Shakespeare said "There is nothing new under the sun" and this book proves it. It's really just putting fancy or cute titles (corncob!) on quite obvious, well-known software development problems. I don't think I saw a new or original thought in it except for the title. Having said all that, it might be a useful introduction to classic, well-known s/w problems for someone new in the field.
19 of 33 people found the following review helpful.
A poor imitation trying to coattail on "Design Patterns"
By Stephen J. Friedl
This book tries to follow on the success of the wonderful book Design Patterns (Gamma, et. al.) but fails miserably. It's been said in other reviews that this is "common sense packaged as wisdom", and this is not far from the mark.
While some of the anti-patterns are mildly useful -- particularly the ones specifically related to software development itself -- the ones related to project management are so obvious and general that all but the novice will roll his or her eyes back with disbelief that these could be included in a software engineering book.
For instance, the "Corncob Pattern" is a difficult person who causes problems through destructive behaviors and how to work around him or her. It's true that we all run into people like this, but this is supposed to be a book at least _somewhat_ related to software.
They have three patterns that essentially deal with overplanning ("Analysis Paralysis", "Death by Planning", and "Design by Committee"), and while I suppose these are possible, too little planning is much more likely to cause project debacle than too much. In fairness, they do have a not-enough-planning pattern, "Architecture by Implication", though this deals with architecture and not requirements.
Believe it or not, "Irrational Managment" is a "pattern" in an engineering book that discusses what to do if your boss is the problem. This seems to be a topic best left to Dr. Laura, in "Ten Stupid Things Managers Do To Mess Up Your Project".
I was unfortunate enough to read "Anti-Patterns" before "Design Patterns", and the poor quality of the former nearly kept me from reading the latter. These books are simply not in the same league, and some might say not even in the same industry.
Avoid this book unless you have very little real-world experience in the software business.
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